

TFT Reckoning replaces all of the various units in the game.

It’s certainly not devoid of strategy, but it’s a much easier-to-understand version of TFT. This game mode is more about gambling your gold on well-timed shop re-rolls, and less about amassing a bank filled with cash so you can level yourself up and control more units. Hyperroll also simplifies your spending options from three to two. Players also have way less health, so games only take 15 minutes instead of 30 or more. The mode also removes interest from the player bank, meaning you aren’t penalized for spending your money on re-rolling for new units at the shop. In Hyperroll, everyone in the game automatically levels up every few rounds, so you can’t spend any money leveling yourself up. Of TFT’s many mechanics, balancing the game’s complex economy is the hardest part. Since your units control themselves in TFT, what you do with your gold is the real gameplay decision. The higher level you are, the more units you can place on the battlefield at once.

If your health hits zero, you lose the last of eight players standing wins the match.Įach round, your shop will refresh with new units and you’ll have three options: spend money to buy units, spend money to “re-roll” the shop with new units, or use gold to level yourself up. You’ll get some bonus gold if you win and take some damage if you lose. After a short timer, your unit will battle another team’s unit. You can then play one of these units on the battlefield. If you’re unfamiliar with TFT, here’s how the game works.Īt the start of each round, you and your seven opponents each get gold to spend on differently priced, randomly selected units available in the shop. Hyperroll restructures the traditional TFT game. Unlike normal TFT, everyone levels up at the same time, denoted by the pips above the “refresh” button Image: Riot Games via Polygon
